For Agencies…
We speak your language. With a decade of experience under our belt, we will work within your strategy to build effective and creative advertising executions.
For Corporates…
Video is a great way to get your message across. We will work with your team to create the right message for the right audience to get the right response.
For Small Businesses…
Advertising Gets Results!
We provide outstanding visual packages to get your brand seen on television, online, cinema, print and more.
- Production
- Post Production & Animation
- Corporate Presentation Tools
- Graphic Design
- Interactive & Digital
- Our Promise
Production
Siam Studios sources the right crew for the job each and every time. Our books are full of creative people with a wide range of skills and experience; from television to film, corporate and more.
We can work within existing campaigns or develop new concepts with you, managing the process from start to finish.
- Script Development & Copywriting
- Storyboarding
- On location Filming
- Production Management
- Classification & Dispatch arrangements
Post Production & Animation
Let us take your project to the next level in motion and style.
Offering cutting edge post production facilities and highly experienced motion artists – we understand design, integration & movement.
- Storyboarding
- Illustration
- Video Editing
- Motion Graphics
- 2D & 3D Animation
- Character Animation
- Visual Effects & Compositing
- Digital Colour Grading
Corporate Presentation Tools
Video production is now a cost effective communications resource for any business to use.
Our aim is to work with your team to present information clearly, quickly and in an entertaining fashion.
- DVD production & authoring
- Pitch & Presentation slide designs
- Training videos
- Sales and Marketing presentations
- Product Visualizations
- Conference and Event material
Graphic Design
Our team of experienced graphic designers will work to your brief, creating fresh, effective designs for your company.
Tailoring campaigns to suit any budget, we will design all your promotional material, exhibition graphics or top-to-bottom re-brands.
- Logo & Brand Design
- Business Card & Stationary Design
- Website & WordPress Designs
- Banners, Stickers & Decal
- Retail & Store Signage
- Copywriting
Interactive & Digital
Siam can assist your company with any of your Interactive and Digital Advertising requirements.
We pride ourselves on imagination being the only limitation, taking your product to a new and exciting level and inspiring your customers.
- Video Walls
- Interactive Screens
- Augmented Reality
- Interactive Web & Mobile Apps
- Projections & 3D Mapped Animation
- Online Publications & eBooks

Engaging a company to create media for your business can feel like a leap of faith. We are committed to delivering the highest standard and making the process as smooth as possible.
When working with Siam Studios we promise:
- High level production quality
- Cutting edge creative & technical expertise
- Timely delivery of your project
- And to do it all with a smile :)
SIAM is an acronym for Sound Image And Motion … the 3 key elements to visual media.
Our mission; to deliver unsurpassed visual content, driven by cutting edge creative & technical expertise.
With a decade of experience under our belt, our expert staff are qualified in various disciplines providing clients with well rounded and sound advice.
Our team is 100% client focused and strives for perfection on every project. Siam aims to provide our clients with cost effective solutions and outstanding results every time.

Siam Crew & Friends
Formula One: Sebastopol students race for success

On the highway, 85 km/h is a good speed for a car. It is also the fastest that a Formula One Grand Prix model car can go.
Four 14-year-olds from Ballarat South Community Learning Precinct – Dylan Sexton, Thomas Hocking, Sam Young and Ryan Noether – have built a speedy monster that claimed the Schools Australia Grand Prix championships.
Their team, Lightspeed, was presented the award at Sydney’s Eastern Creek International Raceway last week, and now they are preparing to take on the world championships in Malaysia.
“We know we’re going there to try to make an impact,” said Dylan.
The team’s journey to Malaysia is not easy – they have to raise their own money. As the financial manager of the team, Ryan has to phone sponsors for support. The competition is also a business.
“That’s what I like about it. It’s more like in real life,” Ryan said. As a team, they all strive for the common goal to make the best F1 model car. But individually, they each hope to achieve something different.
“I want to become an architect,” Thomas said. “If I get the scholarship, that will help complete my goal.” Sam said he wanted to improve his public speaking by making more presentations for Lightspeed.
The competition is judged on several aspects. As well as fastest car, there are awards for the best-engineered car and the best portfolio. At Sydney last week, Lightspeed was crowned the overall national champion.
Teacher Christoff Muller will take the team to Malaysia. Mr Muller is a veteran – he led another team to the world championships last year in Singapore, where they finished fifth.

Siam Studios was a key sponsor for Team Lightspeed providing a photorealistic 3D animation of the car design and ultimately gaining the team the additional 8 points they needed to win the competition.
*And first there was Hirst
By Kate Bezar
Damien Hirst is one of those artists who polarizes the public and critics alike. He is most notorious for his early works, the “Natural History” series, in which he preserved a number of animals in formaldehyde. Of these, the most iconic, is a 14ft tiger shark titled ‘The Physical Impossibility of Death in the Mind of Someone Living’. (see bottom right image).
When you understand Julia deVille’s philosophy, it is easy to see why Hirst, with strong themes of mortality running though his work,, is an inspiration to her. But she’s not the only one for whom his work is a springboard for ideas.
Ever one to question the powers that be and touch the untouchable, Hirst simultaneously took on the Church and the media establishment in a more recent series titled ‘The Last Super’. In it he questioned the blind faith inherent in contemporary society for pharmaceutical drugs to ease our pain and heal the body. He has said, ‘Art is like medicine – it can heal. Yet I’ve always been amazed at how many people believe in medicine but don’t believe in art, without questioning either.’
This quote provided the inspiration for New Zealand design company Paris House’s latest range of wallets and handbags which delivers into the sometimes parallel worlds of art and medicine. The range, each designed, signed and dated by Sharon Paris is titled ‘Belief’. It’s a typically quirky collection embossed with Hirst’s quote and other working like, “gentle is that gently does, dilute, cleanse and protect”, “let sleeping dogs lie”, “Art will save the world right after rock-n-roll” and “Not a brain surgeon”. Scientific illustrations of a heart, an eye and the interior vein system of a human body are matched with expressions like, “the nature of the beast” and”today I am chemist, today I am artist”. If you smiled while reading those, or even read them aloud to someone else, that’s the idea. The brand aims to bring a smile to your dial and start conversations… not bad for a humble wallet.
Just as Hirst’s art brought to our attention our inability to comprehend our own mortality, Melbourne-based art activist, Christoper Lansell brings to our attention our inability to comprehend the damage the global warming is doing to our world.
Lansell has designed a double sided card. On one side is an image and details of Hirst’s preserved tiger shark and the price it sold for, $13m. On the other side is an image of a polar bear floating in a snow dome. It’s titled ‘The Procedure of Restoring to Life’ and has a sale value of $15m . It is one of a series of works he will showcase in the online virtual reality world, Second Life. The goal being that someone will in face for out the $15m which will enable him to make the artwork a reality.
Paris House: www.parishouse.co.nz
Christoper Lansell: www.siamstudios.com.au
It’s not all work
with Jodie Heenan Creative Director for Siam Studios.
MX Magazine, Tuesday March 4 2008, Page 6
A love of computers and a creative bent has led to all kinds of opportunities, including movies.
Q. How did you happen to do 3D animation for Aussie horror flick Gabriel?
A. I was hanging out with some people at Channel 31 and a guy come to my friend and said “I’m doing an indie film, do you know any 3D artists, we need some special effects done.” And she said “actually I do” and she connected us together. There was no money… it was more for the love of film and love of art.
Q. What did you actually do?
A. I built purgatory. Every window and every fly over the city they wanted to be dirty and dank. That was pretty much the style guide I got. I came up with the creative style of purgatory and the look and feel of what was going to happen.
Q. What title do you have on the credits?
A. 3D city pre-visualisation. I actually have it on my phone because I took a photo.
Q. How did Sony come on board with the film?
A. The director took the film over to Queensland for a conference, the managing director of Sony saw it and within 24 hours he’d signed the contract. They took it and tweaked it to where it needed to go according to their directors.
Q. What are you working on now?
A. I’m working with Chris Lansell on building a virtual gallery: coming up with concept pieces that he’d like to see as installation art pieces. But for whatever reason he can’t build them. One is a huge 6m by 3m brain, one’s a dead polar bear.
Q. Whats the point?
A. It’s about climate change. He (Lansell) is really passionate about climate change and trying to raise people’s consciousness.
Q. How did you go modelling a dead polar bear?
A. I got to the point where I had to kill it and make him look dead and I got really upset. I want it to really evoke a strong sense of disgust. We were hoping for an image that sticks with you for a little bit, you walk away and you’re still thinking about it and it just eats and eats away until you go “I get it”
Q. What do you love about your job?
A. I’ve been into computers since I was eight. I learnt how to program by the time I was 11. I’ve always been into it. And then when I discovered I could put creativity and computers together, I was just at home.
- with Rebecca Beisler
Dimension Jump
Jo Spurling looks at the less obvious differences between two-dimensional and three-dimensional animation.
What really is the difference between two-dimensional and three-dimensional besides the obvious visual attributes? To get to the bottom of the matter Desktop speaks to four very different studios.
Siam Studios
Jodie Heenan, director and founder of the Melbourne-based animation house Siam Studios, has a passion for animation that began with a form of creative procrastination often common amongst creatives who suddenly find themselves ‘on the wrong path’.
“I originally completed a bachelor of computer science and entered the workforce as an IT specialist. After a year in industry, I quickly discovered I was spending more time creating montages using paper clips and Post-it notes on my scanner bed instead of programming, so I decided to enrol into a masters in multimedia program and discovered my true love – three-dimensional Art. After graduating, I was contracted as a three-dimensional artist for an architectural visualisation company, and spent my time between contracts freelancing on various other multimedia contracts. Since my first experience in the three-dimensional environment, I have always wanted to create animations, but the hardest decision was which industry to choose. Three-dimensional artists can be utilised in many different industries, from games to film and TV, through to architectural and scientific visualisations,” she explains.
While personally Heenan prefers CG three-dimensional, she advises that there are obvious drawbacks when it comes to this medium as opposed to two-dimensional projects. “Though there are many more options available to the artist in three dimensions as far as creating something that feels ‘real’ goes, it is significantly more time consuming than two-dimensional. There are many instances where it simply doesn’t make sense to create something in a three-dimensional environment, when the same effect could be achieved in a fraction of the time using two dimensions,” she says.
“Three-dimensional is very expensive and render times can be excruciatingly long,” she continues. “Two-dimensional software is a lot cheaper and can be faster to create animation in. Render times on two-dimensional are almost instantaneous compared to the calculations of three-dimensional; however, the creative scope depends entirely on the project and the imagination of the artist. In three-dimensions we can work with true light calculations, shadows, depth etc. rather than trying to fake it in a two-dimensional program. The trade-off is render time.”
Heaven-sent film opportunity
Stonnington Leader, Tuesday December 18 2007, Page 19
Words: Kate Bruce-Rosser
VOLUNTEERING to design purgatory in excruciating detail is a task some would shy away from, but animator Jodie Heenan considers herself blessed. The Swinburne university lecturer, who teaches 3D animation at the Prahran campus, says she is thrilled to have been involved in making the movie Gabriel. The gothic action drama, telling the story of an archangel who fights to save the souls of a city’s inhabitants, started out as an independent film but was snapped up by Sony Pictures. “It’s not too common an occurrence,” Heenan said. The all Australian cast and production team originally volunteered their time because they wanted to prove that Australian talent can make films that are as good as those in Hollywood.” Heenan’s contribution was a year’s worth of late nights and weekends working on graphics and special effects to create “the place where un-rested souls go before their fate is decided”.”Every time there’s a scene with a building with a window in it looking out, they put a green screen behind it and then put my building designs on top,” she said. “I also worked on flyovers of the city.” Heenan created more than 2500 buildings.
“It was interesting and a huge learning curve, considering it was my first major production,” she said. “It was really entertaining and we had a good time.” Being involved in the movie production was reward enough for Heenan, but Sony’s input means she has now been paid for much of her work. It also helped her to move into television and film animation and start her own business, Siam Studios. Despite her hectic schedule, Heenan still manages to lecture part-time at the university she graduated from in 2003. “My lecturers are now my colleagues and it is a bit like a family. I don’t think I could leave even if I wanted to,” she joked.
Gabriel is out on DVD next year.
- Address: Studio 7 / 83 Dover Street, Richmond, VIC 3121
- Phone: 03 9429 6919
- Email: info@siamstudios.com.au

Twinings
Matchbox
Blooms Health
Scoopon
Adriatic Furniture
Natrad
Bertocchi
Moccona
7Eleven & Cadbury
Hey Hey It’s Saturday
Cadbury
Final Destination
Siam Showreel
Wilson Security
Essential Services
Kenbrock Flooring
Jody Muston
Vic Racing Club
Sydney Bar Week
Red Camera Hire
Beauty Box
Skybus TV
Positivism
Securency Int.
Transport Safety Vic
VS Sassoon
Thycon
Etihad & Virgin Blue
National Sports Museum (MCG)
The Falling
Gabriel
Strike Bowling Bar
Tulip Cresent
Darling Street
Tennyson Street
















